DSC Federation Human
Engineering Temporal/Miracle Worker
Ships
- Malvern: Fleet Intrepid Long Range Science Vessel
- Malvern details: Fleet Intrepid Long Range Science Vessel
Marcus
Kit

Borg Combat Structure
Deploy a Borg Combat Structure after using 7 Kit Modules
: Adds a stack of Borg Combat Structure when using Kit Modules
: At 7 stacks, deploy a Borg Combat Structure
Kit Module

V'ger Probes
V'ger Probes deal Plasma Damage
: Three V'ger Probes appear near your targeted Foe, while moving toward nearby Foes for 20 seconds
: * __ Plasma Damage per sec to closest Foe within 15m
: * ___ Plasma Damage per sec to all Foes within contact
: 1 min 15 sec recharge
Kit Module

Mudd's Time Device
Save Self from Death
: Apply a buff lasting 30 sec that protects you from death:
: *If you would die, instead you cheat death, return to where you activated the device, heal, lose all Threat, and the effect ends.
: *Using a Kit Module during the effect recharges other Kit Modules by 15% of the used Module's recharge time.
: *If the effect expires and you never cheated death, this module recharges instantly.
Kit Module

Beam Turret Fabrication I
''The following information varies depending on the item rarity.''
Create Energy Turret
: Creates a level __ Beam Turret for 180 sec
: _____ Damage ×2 (___ DPS)
Create Energy Turret
: Creates a level __ Bolt Turret for 180 sec
: _____ Damage ×3 (___ DPS)
Create Energy Turret
: Creates a level __ Bolt Turret for 180 sec
: _____ Damage ×3 (___ DPS)
Create Energy Turret
: Creates a level __ Burst Turret for 180 sec
: Long-Range Attack: _____ Damage x4 (___ DPS)
Create Energy Turret
: Creates a level __ Flamethrower Turret for 180 sec
: Long-Range Attack: _____ Damage x4 (___ DPS)
: Close-Range Attack: _____ Damage x7 (___ DPS) in a 45 degree cone
Kit Module

Seeker Drone Fabrication I
''The following information varies depending on the item quality.''
Create Seeker Drone
: Creates a level __ Seeker Drone for 60 sec
: _____ Damage x2 (__ DPS)
Create Seeker Drone
: Creates a level __ Seeker Drone for 60 sec
: _____ Damage x3 (__ DPS)
Create Seeker Drone
: Creates a level __ Seeker Drone for 60 sec
: _____ Damage x3 (__ DPS)
: _____ Damage (__ DPS) (Sniper attack)
Kit Module

Chroniton Mine Barrier
Create Mines
: Creates 5 Barrier Mines for 60 sec that take 4 seconds to arm. Once armed, when an enemy closes to within 1.5m, they detonate, causing foes within 3m to suffer:
: __ Kinetic Damage (50% Shield Penetration)
: -50% Runspeed for __ sec
Kit Module

Sabotage
AoE Weapons Offline, Destroy Constructs
: To Living Foes within 30m of target: Disables ranged weapons for 6 sec
: Causes Non-Living Foes to deal 692.1 Electrical Damage (Damage reduces from epicenter) to all other Foes within 15m before being destroyed.
: 20 sec recharge
Armour and EV suit
Body Armor

+69.8 Physical Damage Resistance Rating
+69.8 Kinetic Damage Resistance Rating
+81.4 Energy Damage Resistance Rating
+50.1 Maximum Health Points
+10% Critical Chance<br>
+15% Physical Damage
+10% Runspeed
+100 Willpower
:''(Resistance to Ground Control Effects)''
EV Suit

Reaction Thrusters
+46.5 Physical Damage Resistance Rating<br>
+46.5 Kinetic Damage Resistance Rating<br>
+26.2 Energy Damage Resistance Rating<br>
+69.8 Environmental Damage Resistance Rating<br>
+50.1 Maximum Health Points<br>
+10% Critical Chance<br>
+15% Physical Damage<br>
+10% Runspeed<br>
+100 Willpower<br>
:''(Resistance to Ground Control Effects)''
Spacejump to navigation point up to 45 meters away
Toggle Lights
Ground Weapon

Jab
'''Suus Manha''' - Martial Arts Finishers are <span style="color: yellow">'''devastating'''</span>, and Palm Strike is replaced by <span style="color: yellow">'''Engage'''</span> (see "More Details" on this item)<br>
:
A basic melee attack.
:___ Physical Damage (___ DPS) (50% Shield Penetration)
:+40% Critical Severity
A basic melee attack.
:___ Physical Damage (___ DPS) (80% Shield Penetration)
:50% chance: -66 Run speed for 4.5 sec
:+40% Critical Severity
Charge at an enemy, damaging them and rooting them, or impairing their mobility with subsequent charges.
:___ Physical Damage
:-47.4% Run Speed for 4 sec
:Root for 6 sec (30s cd per target)
:+40% Critical Severity
Ground Weapon

Rapid Fire
Full Auto Sweep
Quick Cone AoE Damage
: __ Physical Damage x4 (__ DPS)
: +2% Critical Chance
: +40% Critical Severity
: 1 sec recharge
Long-Duration Cone AoE Damage
: to target: __ - __ Physical Damage x15
: (Damage increases over 3 sec firing cycle)
: Begins at 20' cone and widens over firing cycle
: +2% Critical Chance
: +40% Critical Severity
: 8 sec recharge
Ground Traits
(ground)
| Assault Training | |
|---|---|
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* +5% Assault Weapon Damage |
(ground)
| Creative | |
|---|---|
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Ground Trait. Improves effectiveness of Kit Module abilities. |
(ground)
| Field Technician | |
|---|---|
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* -10% Kit Recharge Time |
(ground)
| Nanomolecular Architect | |
|---|---|
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Ground Trait. This trait enhances all of your Turrets, Mortars, Drones, and other fabrications to have increased Resistance to all damage and increased Regeneration. |
(ground)
| Lucky | |
|---|---|
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Ground Trait. Increases critical hit chance and expose chance. Does not stack with other expose chance buffs. Some attacks can Expose a target for a short duration. An Exposed target will take bonus damage if hit with an Exploit attack. This trait increases the chance your attacks will Expose an enemy target. |
(ground)
| Peak Health | |
|---|---|
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Ground Trait. Improves maximum health and adds resistance to toxic damage. |
(ground)
| Shield Harmonic Resonance | |
|---|---|
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Ground Trait. When you are hit by an energy weapon, your shields generate additional Resistance to that type of energy. This Resistance stacks up to three times. Only one type of Energy Resistance can be active at any given time from this trait. |
(ground)
| Rifle Training | |
|---|---|
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* +5% Rifle Weapon Damage |
(ground)
| Bond With Life | |
|---|---|
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Used on Self: Manage animals<br>Used on valid animal: Create Bond if animal is low Health<br>Used on other Foe: Deploy active animal for 80 sec |
(ground)
| Covert | |
|---|---|
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Ground Trait. Increases the effectiveness of your stealth abilities and increases your exploit damage. Some attacks can perform an Exploit for bonus damage if the target is Exposed. This trait increased the damage done by a successful Exploit. |
()
| Teamwork | |
|---|---|
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Ground Rep Traits
(ground)
| Physical Conditioning | |
|---|---|
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Increases ground runspeed |
(ground)
| Miniaturized Chrono-Capacitor | |
|---|---|
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Reduce the recharge times of your Kit Module abilities. |
:+7.5/9.4% Kit Module Ability Recharge Speed |
(ground)
| Close Quarters Combatant | |
|---|---|
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Melee Damage and Run Speed |
(ground)
| Emergency Personal Cloaking Device | |
|---|---|
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Cloak Self when at Low Health |
Ground Active Rep Traits
(ground)
| Visual Dampening Field | |
|---|---|
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PBAoE Cloak to Allies, Confuse to Foes |
(ground)
| One Little Ship | |
|---|---|
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Helpful Danube Runabout |
(ground)
| Medical Nanite Cloud | |
|---|---|
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AoE Heal and Rezz |
(ground)
| Piezo-Electric Perimeter Snare | |
|---|---|
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AoE Electrical Damage and DoT,Root and Runspeed Debuff |


















