Scotia T6-X2

Scotia

Tier: 6 Type: Science Carrier

Ahwahnee Command Carrier

Fed+Ship+Ahwahnee.jpg

Hull: 50025 Hullmod: 1.45 Turn: 7
Shieldmod 1.2 Impulse Modifier: 0.15
Inertia: 25

Reasons for build


Bridge Officers

Specialisation Abilities
Science Command

Overwhelm Emitters

Space
Overwhelm+Emitters.png Overwhelm Emitters Debuff - Energy Damage Drains Enemy Shields and Restores Ally Shields

Needs of the Many

Space
Needs+of+the+Many.png Needs of the Many Sacrifice Shields for Team Temporary Hull

Rally Point Marker

Space
Rally+Point+Marker.png Rally Point Marker Allies Near Marker Get Healed

Viral Matrix

Space
Viral+Matrix.png Viral Matrix Disable Multiple Subsystems

|Science |

Hazard Emitters

Space
Hazard+Emitters.png Hazard Emitters heal over time, resistance buff, hazard cleanse

Transfer Shield Strength

Space
Transfer+Shield+Strength.png Transfer Shield Strength Large Shield Regen and Small Shield Damage Resistance Buff

Gravity Well

Space
Gravity+Well.png Gravity Well AoE Tractor and Kinetic Damage

|Engineering Miracle Worker |

Engineering Team

Space
Engineering+Team.png Engineering Team Medium Hull Heal, Engineering Skill Buff, Engineering Debuff Cleanse

Destabilize Warp Core

Space
Destabilize+Warp+Core.png Destabilize Warp Core Radiation DoT+Kinetic Explosion when target dies

Deploy Gravitic Induction Platform

Space
Deploy+Gravitic+Induction+Platform.png Deploy Gravitic Induction Platform AoE Pull+ Shield Bleedthrough Increase

|Tactical | !Beams Overload

Space
Beams%3A+Fire+at+Will.png Beams: Fire at Will

Attack Upgrade - Multi-Target Rate of Fire

|Tactical |

Tactical Team

Space
Tactical+Team.png Tactical Team Automated Shield Distribution, Tactical Buff

| |

Superstructure

Ship Deflector Dish
Khitomer+Alliance+Deflector+Array.png Khitomer Alliance Deflector Array


+26.2% Antiproton Damage
+2.5% Critical Chance
+17.5 Starship Shield Restoration
: ''(Improves Shield Healing)''
+26.2 Starship Hull Capacity
: ''(Improves Starship Maximum Hit Points)''
+26.2 Starship Shield Capacity
: ''(Improves Starship Shield Hit Points)''
+8.8 Starship Drain Expertise
: ''(Improves Energy & Shield Drains / Resistance to Same)''


Impulse Engine
Khitomer+Alliance+Hyper-Impulse+Engines.png Khitomer Alliance Hyper-Impulse Engines


+__ Flight Speed<br/>
''(Hyper-Impulse Engines are faster than other engines while at high Engine Power. All Impulse Engines increase their speed and turn rate with your Engine Power Level.)''
+__ Flight Turn Rate

+5 Engine Power Setting
Shield Regen increases with current throttle, scales up to:<br>+26.2 Shields Regen Rating

All Power to Engines
: +__ Flight Speed
: Diverts all power to engines

Warp Engine
Gamma+Synergistic+Overcharged+Warp+Core.png Gamma Synergistic Overcharged Warp Core MK XII [ACap] [S->A] [SSR]


Maximum Warp Factor 22.94 (Max speed modified by Sector Space Speed skill.)
+7.5 additional Auxiliary Power
: (Bonus increases at low Auxiliary Power)
+5 Maximum Auxiliary Power
: (Allows your Auxiliary Power to exeed 125)
+60% Slipstream Speed
+100% Slipstream Turn Rate
50% Reduced Cooldown on Transwarp
Slipstream drive recharges 100% faster
Adds 7.5% of your Shield power to your Auxiliary power as bonus power
Auxiliary Batteries provide a short duration increase to your auxiliary power level. Repairs offline auxiliary subsystems.
: Targets Self
: 4 min recharge
: Repairs disabled auxiliary systems
: +15 Auxiliary Power Setting for 10 sec
:

Ship Shields
Khitomer+Alliance+Regenerative+Shield+Array.png Khitomer Alliance Regenerative Shield Array Mk XII [Ap] [Cap]x2


____ Maximum Shield Capacity
: ''(10% Bleedthrough)''
___ Shield Regeneration every 6 seconds
When a Shield Facing is reduced to zero, the next Foe to deal damage within that arc will be dealt ,__ Antiproton Damage then an additional ,__ Antiproton Damage per sec, for 6 sec
Each Shield Facing recharges this effect as soon as it reaches 25% or higher capacity
Reduces Antiproton Damage to Shields by 20%



Hangars

Hangar Bay
Hangar+-+Type+7+Shuttlecraft.png Hangar - Type 7 Shuttlecraft


Launch Type 7 Shuttlecraft



Launch Type 7 Shuttlecraft
: Launches a wing of three level __ Type 7 Shuttlecraft. Each hangar supports 2 deployed pairs at any given time.
: 40 sec recharge





Hangar Bay
Hangar+-+Type+7+Shuttlecraft.png Hangar - Type 7 Shuttlecraft


Launch Type 7 Shuttlecraft



Launch Type 7 Shuttlecraft
: Launches a wing of three level __ Type 7 Shuttlecraft. Each hangar supports 2 deployed pairs at any given time.
: 40 sec recharge





Consoles

Universal Consoles

Ship Engineering Console
Console+-+Advanced+Engineering+-+Isomagnetic+Plasma+Distribution+Manifold.png Console - Advanced Engineering - Isomagnetic Plasma Distribution Manifold


+__ ''(Item modifier dependent stat)''
+__ Weapon Power
+__ Stacking Max Weapon Power







Ship Engineering Console
Console+-+Advanced+Engineering+-+Hangar+Craft+Power+Transmission.png Console - Advanced Engineering - Hangar Craft Power Transmission


Pets gain +% Bonus Torpedo Damage (+40% per rank for Hangar Pets)
Pets gain +
Weapon Power (+40% per rank for Hangar Pets)

Pets gain +__ Stacking Max Weapon Power (+40% per rank for Hangar Pets)
+__ ''(Item modifier dependent stat)''







Engineering Consoles

Ship Engineering Console
Console+-+Advanced+Engineering+-+Isomagnetic+Plasma+Distribution+Manifold.png Console - Advanced Engineering - Isomagnetic Plasma Distribution Manifold


+__ ''(Item modifier dependent stat)''
+__ Weapon Power
+__ Stacking Max Weapon Power







Ship Engineering Console
Console+-+Advanced+Engineering+-+Isomagnetic+Plasma+Distribution+Manifold.png Console - Advanced Engineering - Isomagnetic Plasma Distribution Manifold


+__ ''(Item modifier dependent stat)''
+__ Weapon Power
+__ Stacking Max Weapon Power







Ship Engineering Console
Console+-+Advanced+Engineering+-+Isomagnetic+Plasma+Distribution+Manifold.png Console - Advanced Engineering - Isomagnetic Plasma Distribution Manifold


+__ ''(Item modifier dependent stat)''
+__ Weapon Power
+__ Stacking Max Weapon Power







Ship Engineering Console
Console+-+Advanced+Engineering+-+Isomagnetic+Plasma+Distribution+Manifold.png Console - Advanced Engineering - Isomagnetic Plasma Distribution Manifold


+__ ''(Item modifier dependent stat)''
+__ Weapon Power
+__ Stacking Max Weapon Power







Ship Engineering Console
Console+-+Advanced+Engineering+-+Hangar+Craft+Power+Transmission.png Console - Advanced Engineering - Hangar Craft Power Transmission


Pets gain +% Bonus Torpedo Damage (+40% per rank for Hangar Pets)
Pets gain +
Weapon Power (+40% per rank for Hangar Pets)

Pets gain +__ Stacking Max Weapon Power (+40% per rank for Hangar Pets)
+__ ''(Item modifier dependent stat)''







Science Consoles

Universal Console
Console+-+Universal+-+Coordinated+Engagement+Solution.png Console - Universal - Coordinated Engagement Solution


Coordinated Engagement Solution

+20% Owned Pets Weapon Firing Cycle Haste for 20 sec
PBAoE All Damage and Res buff that scales with nearby allies
: To self and up to 10 allies within a 5km radius:
: * +10% Bonus All Damage and +10% extra per Ally affected for 30 sec (Max 50%)
: * +20 All Damage Resistance Rating and +20 extra per Ally affected for 30 sec (Max +100)
: * +10 Drain Expertise and +10 extra per Ally affected for 30 sec (Max +50)
: * +10 Control Expertise and +10 extra per Ally affected for 30 sec (Max +50)
: To Non Player Allies within a 5km radius:
: * Switch target to your current combat target for 30 sec (doesn't affect other players' pets)
: 2 min recharge






Universal Console
Console+-+Universal+-+Custom+Power+Matrix.png Console - Universal - Custom Power Matrix


While in Science Console Slot:<br> * +20 Shield Power<br>* +5 Maximum Shield Power
While in Engineering Console Slot:<br> * +20 Auxiliary Power<br>* +5 Maximum Auxiliary Power
While in Tactical Console Slot:<br> * +20 Engine Power<br>* +5 Maximum Engine Power
While in Universal Console Slot:<br> * +120% Power Transfer Rate<br><br>
: While any is active:<br> * +20% Recharge Speed for Bridge Officer Abilities
: Until turned off:<br> * -15 Shields Power<br>* +20% Weapon Firing Cycle Haste (Only affects Weapons)
: Until turned off:<br> * -15 Engine Power<br>* +15% Critical Severity (Only affects Weapons)
: Until turned off:<br> * -15 Auxiliary Power<br>* +5% Critical Chance (Only affects Weapons)
: 10 sec recharge

Universal Console
Console+-+Universal+-+Reflective+Crystalline+Shielding.png Console - Universal - Reflective Crystalline Shielding


PASSIVE: Energy Dmg Res, Periodic TempHP, Chance to Reflect<br>* +34.2 Energy Damage Resistance Rating<br>* Gain _____ Temporary HP every 5 second while in combat (Does not stack)<br>* 10% chance to reflect 10% of the incoming energy damage back to the target, reflect damage scales with Auxiliary power ''(50% Shield Penetration)''<br>''*Cannot Critically Hit''







Universal Console
Console+-+Universal+-+Kida%27s+Promise.png Console - Universal - Kida's Promise


+34.2% Antiproton Damage
+5 Current and Maximum All Subsystem Power
+76% Power Transfer Rate
-15% Weapon Power Cost




Universal Console
Console+-+Universal+-+Subspace+Fracture+Tunneling+Field.png Console - Universal - Subspace Fracture Tunneling Field


Subspace Fracture Tunnel

+30% Hull Regeneration (Not reduced during combat)

Teleport to Foe or Ally, PBAoE Hold, TempHP per Foe Affected, Reduce Console CD
: Teleports in front of a target facing it
: Hold Foes within 5km at destination
: Gain _____ Temporary Hit Points for 15 sec per Affected Foe
: Reduces recharge times of Universal Console Abilities by 25%
: 30 sec recharge





Tactical Consoles

Universal Console
Console+-+Universal+-+Fleet+Power+Network+Array.png Console - Universal - Fleet Power Network Array


Fleet Power Network

+5 Maximum Auxiliary Power<br />+24.2 Starship Exotic Particle Generator <br/ ><br />
Enhance Ally and Pets they control
: To Friend and up to 12 Pets they control for 35 sec:
: * +50% of 125% Weapon Firing Cycle Haste ''(scales from Auxiliary Power)''
: * Every 3 sec, 60% Chance to apply one of Beams: Overload I, Cannon: Rapid Fire I, Torpedo: High Yield/Salvo I
: 2 min recharge






Weapons

Fore Weapons

Ship Fore Weapon
Radiant+Antiproton+Dual+Beam+Bank.png Radiant Antiproton Dual Beam Bank

Radiant Antiproton Dual Beam Bank

Energy Damage
: 90' targeting arc
: to target: __ Antiproton Damage (__ DPS)
:-10 Weapon Power to self while this weapon is firing
:+10% Critical Severity
:on hit 2.5% chance: +1,000 Temporary Hit Points for 15 sec, can stack 5 times
:1 sec recharge







Ship Fore Weapon
Ba%27ul+Antiproton+Dual+Beam+Bank.png Ba'ul Antiproton Dual Beam Bank

Ba'ul Antiproton Dual Beam Bank

Energy Damage
: 90' targeting arc
: to target: __ Antiproton Damage (__ DPS)
:-10 Weapon Power to self while this weapon is firing
:Ba'ul Refraction - Each shot chains to an additional target for 5% of attack damage
:1 sec recharge







Ship Fore Weapon
Ba%27ul+Antiproton+Dual+Beam+Bank.png Ba'ul Antiproton Dual Beam Bank

Ba'ul Antiproton Dual Beam Bank

Energy Damage
: 90' targeting arc
: to target: __ Antiproton Damage (__ DPS)
:-10 Weapon Power to self while this weapon is firing
:Ba'ul Refraction - Each shot chains to an additional target for 5% of attack damage
:1 sec recharge







Aft Weapons

Ship Weapon
Omni-Directional+Herald+Antiproton+Beam+Array.png Omni-Directional Herald Antiproton Beam Array [Arc] [Dmg]x2

Omni-Directional Herald Antiproton Array

Energy Damage
: 360' targeting arc
: to target: __ Antiproton Damage (__ DPS)
:-10 Weapon Power to self while this weapon is firing
:2.5% chance: +7% Bonus Energy Damage to Self for 20 sec (Stacks up to 3 times)
:1 sec recharge







Ship Weapon
Kida%27s+Portal+Transphasic+Torpedo+Launcher.png Kida's Portal Transphasic Torpedo Launcher [Acc] [CritH]x2

Transphasic Torpedo

Kinetic Damage
: 90' targeting arc
: ____ Kinetic Damage (___ DPS)
: Has a 20% chance to gain '''Torpedo: Transport Warhead III''' on hit:
: Next torpedo gains:<br>* 360' Targeting Arc<br>* 100% Shield Penetration<br>* 20% Chance to knock a random subsystem offline<br>* After transport, there will be a fuse timer of 2-6 seconds (depending on warhead type) before the detonation occurs<br>* Additional effects vary based on Torpedo Energy type.
: +4% Critical Chance
: +10 Accuracy Rating
: 10 sec recharge







Ship Weapon
Kida%27s+Control+Antiproton+Beam+Array.png Kida's Control Antiproton Beam Array [Dmg]x3

Kida Antiproton Array

Energy Damage
: to target: __ Antiproton Damage (__ DPS)
: No Weapon Power Cost to Fire
: 10% chance: +10 All Subsystem Power for 10 seconds
:1 sec recharge







Experimental Weapons

Traits

Space

(space)

Drookmani Salvage Claim
Drookmani+Salvage+Claim.png space Trait. While this trait is slotted, any time you defeat a foe there is a chance of having additional rewards granted directly into your inventory.

(space)

Salvage Specialist
Salvage+Specialist.png Space Trait. When attacking heavily-damaged starships, you have a chance of salvaging the debris caused by continued attacks. This debris can be used to create new items and components through the use of the R&D System.

(space)

S.W.A.T. System
S.W.A.T.+System.png Enemy ships of Cruiser rank and smaller which attack your ship in the rear arc are pulled through subspace to the front of your ship, and are severely slowed for 8 seconds. 20 second cooldown.

(space)

Thrill-seeker
Thrill-seeker.png '''Space Trait''': Increases your Flight Speed and Full Impulse Flight Speed.

(space)

Bulkhead Technician
Bulkhead+Technician.png '''Space Trait''': Increases your Maximum Hull Hit Points.

(space)

Fleet Coordinator
Fleet+Coordinator.png '''Space Trait''': Increases your Damage based on how many players are in your party. (Self Included)

(space)

Grace Under Fire
Grace+Under+Fire.png Space Trait. If you take more than 20% of your hitpoints in damage within a 5 second period, the cooldown on Miraculous Repairs is reset. This trait will only trigger when Miraculous Repairs is already on cooldown, and can only trigger once every 90 seconds.

(space)

Techie
Techie.png Space Trait. Improves your Hull Repair skill, which increases the effectiveness of abilities that heal or regenerate your ships hull.

(space)

Harmonic Shield Linkage
Harmonic+Shield+Linkage.png Space Trait. You gain Bonus Shield Regeneration and Hardness based on the amount of nearby allies (including yourself).

Ship

Team Synergy
Team+Synergy.png To Self and Allies within 10km when using Engineering Team, Science Team or Tactical Team

* Applies a lesser version of the Team ability effects

Reconstructive Conversion Wave
Reconstructive+Conversion+Wave.png * When activating any Hull Heal Bridge Officer Ability or Command Bridge Officer Ability: to target: ____ Antiproton Damage to up to 10 Foes within 5km

Per affected Foe: Heal 1% of Max Hull Capacity every 2 sec for 10 sec to you and your Pets ''(Healing is Doubled if 10 Foes Affected)''

Onboard Dilithium Recrystallizer
Onboard+Dilithium+Recrystallizer.png * Add 10 Power per sec to whichever Subsystem is lowest
+10% Bonus Damage per non-Weapon Power Subsystem currently at maximum for 35 sec
Together We Stand
Together+We+Stand.png * To allies and self within a 5km radius:
** +10% Maximum Hit Points +5% per ally within range (Max 35%) for 30 sec
** +10% Maximum Shield Capacity +5 per ally within range (Max 35%) for 30 sec
Flagship Staffing
Flagship+Staffing.png *To allied targets of any Command, Hull Healing or Shield Healing Bridge Officer ability:
Reset Cooldowns on non-Spec Firing Modes (not below Shared Cooldowns)
33% Firing Cycle Haste for Energy Weapons for 10 sec
Repurposed Cargo Bay Hangar
Repurposed+Cargo+Bay+Hangar.png Launches an Advanced Federation Valkyrie Fighter Squadron when launching a Hangar Pet (6 max)

Reputation

(space)

Advanced Engines
Advanced+Engines.png Base ship Flight Speed and Turn Rate are increased.
+25/31.3 Flight Speed
+25/31.3 Turn Rate

(space)

Energy Refrequencer
Energy+Refrequencer.png Firing directed energy weapons heals you a percentage of damage dealt.
Receive 7.5%/9.4% of your outgoing damage as a Hull heal to you
(Triggers up to 5 times per second, capped at 300/450 base healing per trigger)''

(space)

Tyler's Duality
Tyler%27s+Duality.png Slotting this trait willl passively increase your starship Critical Chance based on Hull Capacity (Max +6/7.5% at 200,000 Hull Capacity)
+__ Critical Chance based on Hull Capacity (Max +6/7.5% at 200,000 Hull Capacity)

(space)

Chrono-Capacitor Array
Chrono-Capacitor+Array.png Reduce the recharge times of your Bridge Officer abilities.
:+7.5/9.4% Bridge Officer Ability Recharge Speed

(space)

Auxiliary Power Configuration - Offense
Auxiliary+Power+Configuration+-+Offense.png In space combat you gain a damage and accuracy boost based on your Auxiliary Power Level.
:+__% Bonus All Damage (based on Auxiliary Power level)
:+__ Accuracy Rating (based on Auxiliary Power level)

Active Reputation